
In the west, the
slightest sniff of mainstream acceptance is enough to set the esports hot take
engine churnin'. We tend to get a little caught up on the idea that legitimacy
is waiting to be handed out by ESPN, the Olympic committee, the government, and
so on. Spoiler: it isn't, and esports wouldn't need it even if it did.
Things are different in
Asia—often, spectacularly so. The South Korean StarCraft scene has long looked
like a vision of what mainstream esports might look like in the rest of the
world in ten years. Widespread popular and insitutional support for esports in
China account for the strength of that country's teams and organisations.
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